The Tulse Luper Suitcases

The Tulse Luper Suitcases, a personal history of Uranium, is an on-going multi-media project by British filmmaker Peter Greenaway. It is manufactured as a series of feature films for the cinema, a television series, numerous DVDs, a Suitcases Exhibition , a live cinema VJ performance , a website, an online internet game, a library of 92 books, and various theatre events, exhibitions and installations. Click here for more information.

 

 

The online game: Tulse Luper Journey

The Tulse Luper Journey is an online interactive journey through Europe's 20th century history. Based on The Tulse Luper Suitcases, the ambition of the game is to reconstruct the life of writer and collector Tulse Luper, who spent most of his life under lock and key.

Luper was born in 1911 in Newport, South Wales and disappeared into ever more obscure prisons and jails in Russia and the Far East in the 1970s. He would have been 92 in 2003. In the last century, this extraordinary man archived his entire life in 92 suitcases. His life is shrouded in mystery, but it seems that Luper has been present at some of the key historical events of the 20th century, including the first nuclear tests in New Mexico, the 1968 Paris student protests and the fall of the Berlin Wall in 1989. Although Luper spent most of his life being a professional prisoner, he still managed to collect a large amount of objects and store them in suitcases. In a way, these suitcases represent the world according to Tulse Luper.

The online game provides numerous clues, facts, fantasies and apocrypha as to his existence, experiences and life-history; there are film fragments, puzzles, letters, correpondences, press items, interviews, statistics and anecdotes, providing glimpses and insights, into Tulse Luper�s busy life-history. The extensive multi-faceted nature of the story is ideal for a complex game structure, which will be centered around 92 suitcases that are associated with Luper, 92 puzzles which must be solved by the player to reveal the compete history of Tulse Luper.

Around the world, people are in search of the lost suitcases. All those that are recovered are sent to scientific institutes where researchers are constantly studying their content. The three main institutes are the Capmid Research Facility, The Nordberg Institute and the Huyen Centre.

Because there is so much material we are always on the lookout for talented new investigators. The members of the community will help to collect all the fragmented pieces of information that together form the story of Tulse's life.
After registration members will start as research trainees in one of the three institutes. After completing a few suitcase games their rank will increase and they will be able to travel to one of the other research facilities where they can widen their search for the life and journey of Tulse Luper. With every suitcase that is solved, members will gain a one-minute filmsequence showing parts of Tulse Luper�s adventures.
It's also possible to exchange film fragments with other players in the game. By collecting all the 92 film fragments, members will reconstruct their own 90 minute film about Tulse Luper.

The co-producers of the Tulse Luper Journey are:
- Kasander Film Company (The Netherlands)
- Solotusk & Opixido (France)
- Kasander Productions Ltd (UK)
- Moccu (Germany)
- University of Art and Design Helsinki, Uiah (Finland)

The game is made with the financial support of:
- Culture 2000
- the Mondriaan Foundation
- the VSB Fund
- Centre National de la Cinematographie
- the Amsterdam Foundation for Visual Arts.

The Tulse Luper Journey will be published on www.tulseluperjourney.com. A new level of the online game will be made public every week.

An installation is made especially made to present to game at festivals and events, consisting of 3 computers in suitcases and a projection. Visitors can play several games.
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